mardi 18 décembre
Creating a post-brexit dystopia in Not Tonight.Tim CONSTANT, Creating a post-brexit dystopia in Not Tonight.
In the game Not Tonight we created a post-brexit 2D dystopian vision of Britain. This lecture looks at the development of Not Tonight from the background and influences of the team to post-launch hindsight; What worked worked well? can games with a political message sell? and what resonated emotionally with the players?
par Tim CONSTANT
Born and raised in Somerset, England. After over twelve years in the tech industry Tim Constant gave into his creative desires and founded the micro-games studio PanicBarn. The initial focus was on mobile gaming; Tiki Taka Soccer and Tiki Taka World Soccer were released. A move into his beloved PC gaming space was next with Not Tonight. A post-Brexit dystopian adventure out now on PC and arriving on consoles in February 2019.
PanicBarn was founded in 2014 by Tim Constant. The desire was to create games with a focus on progression and enjoyable core mechanics regardless of platform. Tiki Taka Soccer, Tiki Taka World Soccer, Not Tonight and Peck it Up are the current portfolio. An unannounced soccer game is next.
mercredi 19 décembre
Accidentally Becoming an Art DirectorTim KAMINSKI, Accidentally Becoming an Art Director
General information about the workshop
Title of workshop: Using Iteration with 2D and 3D art for Concept Art
Abstract of the workshop: Learn to build concepts using a combination of 2d and 3d to boost the effectiveness and benefit the team in the end.
Starting with a base 2d sketch we will jump back and forth from 2d to 3d to help push the concept further.
par Tim KAMINSKI
Tim Kaminski is an Art Director and Artist living in Los Angeles, US.
He obtained his Bachelors of Fine Arts in 2007 from Northern Michigan University and his Masters of Fine Arts in 2013 from Savannah College of Art and Design. After graduation Tim started work at Kiz studios and from there worked at a number of other studios including, but not limited to: Velan Studios, Playful Corp, Ready at Dawn, Axis Animation, Goldenwolf Animation, Dreamworks TV, Runic Games and now is working as an Art Director at Wonderstorm
Wonderstorm is a “story and play” media studio that aims to create deep worlds and stories that will form the basis for lasting franchises. Wonderstorm’s first franchise, The Dragon Prince, is an original animated series on Netflix , and an AAA-quality video game that is currently being developed in the same world.